laws of computer programming
1. Any given program, when running, is obsolete.
2. Any given program costs more and takes longer.
3. If a program is useful, it will have to be changed.
4. If a program is useless, it will have to be documented.
5. Any program will expand to fill available memory.
6. The value of a program is proportional to the weight of its output.
7. Program complexity grows until it exceeds the capabilities of the programmer who must maintain it.
8. Any non-trivial program contains at least one bug.
9. Undetectable errors are infinite in variety, in contrast to detectable errors, which by definition are limited.
10. Adding manpower to a late software project makes it later.
[ via devtopics.com ]
[ from slim amamou ]
09.05.2008-13:15





